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#1 2009-07-11 12:29:38

Deoss

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Zarejestrowany: 2009-07-11
Posty: 27
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Real map Project v0.8

To Real Mapa Projekt jest tworzony przez Limannen i Cykotitan - i to wyraźnie stwierdza, jako "projekt".
Co oznacza, że nie jest to ostateczne uwolnienie.
Zespół R-M-P:
Limannen - Założyciel / Mapper / scenarzysta
Cykotitan - Współsprawozdawca założyciel / Mapper / scenarzysta / Tracker
Cienie - Tracker
Upadte LOG

v0.1:
- Client 8.40 (updated tiles and items in the map aswell)
- Added Yalahar
- Fixed 100% Real Tibia Spells (formulas etc)
- Separated the NPCs from 2 SQ M. (so it doesn't bug and talk to both of them)
- Fixed all the errors (actions,creature scripts, monsters & npcs)
- Sliced the map down (water and such), it's around 90mb big atm
v0.2:
- Added a greater npc rune-seller, backpack of runes.
- The Oracle, will be spawned in rook.
- Training Monks will be spawned at the training area.
- The Soft Boots Repairer will be spawned aswell.
v0.3:
- 100% pure and real addon system
- Erased allot of water around Yalahar. (3mb less now)
- Fixed the real tibia's boat system (required money/premium to travel)
v0.4:
- All houses will be done at v0.5-v0.7. (every city - report any undone house)
- I've checked Poi too, for anykind of bug at all.
- Added allot of new talk actions such as !buy system - buy: food, AOL, bp. (but for a higher price)
- Added VIP System - REMEMBER,
ID:5785 is the medal that makes you vip,
ID: 5788 is the vip door that can close the area to vip.
- Changed the !buypremium time from 90 days (too much) to 7 days.
- Fixed the right script to the addoner. (now - he sells all the addons and it's the same system as rl)
- Fixed some map bugs and misplaced spawns & map tiles.
v0.5:
- Added Jail-System - Automatic Kick After 25min !
(all settings are set - north of Thais magic shop - !Jail , !Unjail , /Jail , /Unjail !)
- Added Killed Monsters Counter !
- Added NPC (Soft Boots & Firewalker Repairer, at Thais east Magic Shop)
- Added NPC [Blesser] that sells 1-5th blessings at the temple of thais.
- Added teleports to specific directions upstairs of Thais temple.
- Erased some water (0.5-1mb).
- Fixed the real tibia Svargrond Arena ! (with npc)
- Fixed all the houses in Svargrond !
- Fixed all the houses in Liberty Bay !
- Fixed all the houses in Port hope !
- Added a broadcaster (3k/each broadcast)
- Added Demon Oak Quest !
- Added Inquisition Quest !
- Femor Hills (Fully updated to 8.2+)
- Amazon Camp (Fully updated to 8.2+)
- Orc Fortress (Fully updated to 8.2+)
- Plains of Havoc (Fully 8.2+ [Dried grass, minor details], real tibia spawns)
- Infested Area (Demon Oak Area)
- Svargrond (Fixed/Updated)
- Okolnir (Fixed/Updated)
- Jakundaf Desert (Grass tufts, etc)
- Also many many more map bugs and areas fixed.
v0.6:
- Ab'dendriel Upgraded to 8.xx Style !
- Kazordoon Upgraded to 8.xx Style !
- Added Magician Tower
- Added Inquisiton Quest's Reward Room
- Added Edron Earth Elemental/Bog Raider Cave
- Added Sea Serpent Area
- Added Way To Laguna Islands
- Added Boat NPC to Cormaya
- Fixed Issue With The Fire/Poison/Energy Fields.
- RE-Fixed Svargrond Arena (Tested & Works 100%)
- Fixed Real Tibia Boat System (with all the right npcs//outfits & names)
- Fixed Drefia (wyrms etc)
- Deleted All The Items In Darashia Houses (tracked houses - therefore the items came too)
- Fixed All Houses In Cormaya
- Fixed All Houses In Edron
- Fixed Issue With The Jail System
- Fixed Real Tibia NPC Chat System (private channel)
- Added 'Eremo' - the aol seller like real tibia. (you can only travel to him from Cormaya boat)
- Deleted 'Inferna' by Ates (needed the map space & it's not like rl tibia)
- Removed Orshabaal (hidden at north of edron)
- Updated Server From Mystic Spirit 0.2 to Mystic Spirit 0.2.1 ! (8.42 with allot more)
v0.7:
- Formorgar Mines
- RE-Checked ALL Houses For Bugs/Walls and as well missed ones.
- Fixed All Houses In Venore
- Fixed All Houses In Ankrahmun
- Fixed All Houses In Darashia
- Erased Unnecessary Water (2mb)
- Added Bog Raider Cave In Edron
- Fixed Meriana (spawns/npcs, you can travel to meriana from liberty bay)
- Removed The Svargronds teleports
- Fixed Payments/Premium Requirements With Boat Travel
- Tracked Goroma Underground
- Tracked Malada
- Fixed countless of other bugs in the console - no errors at all now.
v0.8:
- Pits of Inferno Quest - Works 100% (like rl tibia)
- Updated Shadowthorn and Southern/Eastern Venore Swamps to 8.xx style
- Updated Fibula, Edron to 8.xx style (mainly grass tufts)
- Fixed Svargrond Arena
- Fixed Tombs Teleports (Shadow Tomb, Ancient Ruins Tomb, Tarpit Tomb, Stone Tomb, Mountain Tomb, Peninsula Tomb, Oasis Tomb)
- Fixed All reported NPCs
- Fixed Stairs for Drefia Wyrms
- Fixed the captains/traveler for/to Yalahar & Goroma.
- Fixed Spider Web at Crusander Helmet Quest (you must use a melee weapon in order cut it down)
- Fixed minor bug at Ferumbras Tower (the entrance was blocked)
- Fixed travel NPC from Svargrond to Sea Serpents and back (Captain Haba)
- Fixed Banuta teleports and Dark Cathedral
- Fixed the remaining bugs in Yalahar (Vengoth Castle and City of Beregar is still missing)
- Fixed missing snow mountain stair holes on Tyrsung
- Fixed travel NPC from Libert Bay to Calassa and back (Captain Max)
- Fixed way to tortoises (Laguna Islands) from Meriana (Sea Turtle in the north of Meriana)
- Fixed monster spawns on GS island (Malada)
- Fixed Light Shovel, Elvenhair Rope, Heavy Machete
- Fixed the level doors & quests
- Fixed Inquisition Quest (right seals, quest items and bug fixes)
- Fixed Details with the boat system, no premium = no boat traveling
- Fixed the level doors & quests
- Fixed Inquisition Quest (right seals, quest items and bug fixes)
- Fixed Details with the boat system, no premium = no boat traveling
- Fixed the raids to the right margin (not totally 100% yet)
- Fixed monster loots (updated the right loot and chance, about 45% of all monsters are done)
- Added Steamship Captain NPCs (Gurbasch and Brodrosch) and Flying Carpet Manager NPCs (Chemar, Iyad, Pino and Uzon)
- Added Travel NPC (Buddel) for Okolnir, Tyrsung, Barbarian Camp, Helheim and Svargrond
- Added Liberty Bays Spawns (Vandura Rotworm Cave)
- Added Travel NPCs for Folda, Senja and Vega near Carlin (Nordic Tibia Ferries)
- Added Drefia Grim Reaper Dungeons
- Added the right spawns in Svargrond
- Added Helheims spawn
- Added Wyvern spawn near Lizard Camp (Chor)
- Added Energy Elemental spawn in Ankrahmun mountains
- Added Wyrm spawn in Darashia
- Added the 2 missing Water Elementals on Bonebeast Island
- W Spawns Treasure Island (NPC i potwory)
- Napraw Demon Oak Quest (100% Real piszczeli skrypty)
- Forbidden Islands
- Aktualizacja: Shadowthorn & Edron do aktualnej Styl
- Spawns w Nargor (NPC i potwory)
- Popraw / Dodaj Calassa
Global map veiw - 32000,32000,7
Thais - 32369,32241,7
Venore - 32957,32076,7
Carlin - 32360,31782,7
Edron - 33217,31814,8
Yalahar - 585,676,7
Ab'dendriel - 32732,31634,7
Kazordoon - 32649,31925,11
Darashia - 33213,32454,1
Ankrahmun - 33194,32853,8
Port Hope - 32595,32745,7
Liberty Bay - 32317,32825,7
Svargrond - 32302,31186,7
Cormaya - 33297,31984,7
Game Master Isle - 32316,31942,7

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